Saturday, 14 August 2010

3D product modeling




A project of mine to model a Longines watch. Here is the first stages of the max model.

Friday, 9 July 2010

Car compositing test


3ds max, Vray, Nuke

The car animation will be composited onto live footage of an interview. The car is thrown out of the way in a playful way before a proposed tube station pops up in its place.

Thursday, 8 July 2010

Compositing car into scene

My first job at squint/opera. As part of a film for a new development in 9 Elms, Battersea, London.

Friday, 2 July 2010

Some images for the Solar award competition


funnel detail

2010 and 2048 - before and after flood

Monday, 14 June 2010

Bulb with click pencils


Another practice with using Vray with 3ds max

Wednesday, 9 June 2010

Competition - Bauhaus SOLAR award 2010



During the next few weeks i will be developing my 3rd year semester one project looking at flooded London in 2048 as an entry for the Bauhaus solar award competition in Germany. I am hoping to develop an innovative approach to renewable energy and technologies in a possible future environment.

Tuesday, 1 June 2010

VRAY - box of bolts

Using Vray. A simple scene with an old cardboard box of bolts nuts and washers on a wooden floor. Post in photoshop

Year 3 Semester 2- [Sci Fi] - Manhattan Spiritual Sanctuary of Worship [M2SW]


After reading my chosen Ecological Sci Fi novel - ‘The Drowned World’ last semester I chose to carry on with some of the themes within the book. It is 2048, New York has flooded and it has turned tropical. A vast majority of the population has either died or gone elsewhere to seek refuge. But some have stayed. Evolution is increasing rapidly and various animal and plant life are beginning to change. One noticeable change is the iguana. It has grown, become more aggressive and is threatening what communities New York has left. This idea of the iguana becoming more powerful and more dominant than man is what inspired me to follow the direction I have.



Design Brief:
The design brief for Semester two is titled ‘Manhattan Sanctuary of Spiritual Worship.’ It is a place of worship and hope for the New Yorkers who are living amidst the new Ecological disaster.
The sanctuary design will not be a church or temple as we currently know them, nor will it practice religions or traditional rituals as they once existed in 2010. It will be a place of collective worship in which a group of a maximum of 100 people can congregate.

Personal Brief:
As a place of hope or worship, M2SW will become a building that celebrates life, by sacrificing the Giant Iguana. With such an overpopulation of the beasts and with limited food supplies for the remaining survivors of New York, killing them will be beneficial because:

1) Food will be frequently available.
2) A dangerous creature will be removed from society.

Food is a solid substance that provides nutrition and energy for the body to keep it alive. Without food we cannot live. This act of sacrifice will remove the evil from the world, as well as give life to those trying to survive. The building will become a hunter, sending out various hunter robots to capture the iguana. They will be brought back where they will be ceremonially sacrificed. They are then taken into the abattoir where they are processed for human communal consumption.

Monday, 17 May 2010

Squint/Opera internship


I've got an internship working at squint/opera

Saturday, 15 May 2010

Sunday, 9 May 2010

Thursday, 6 May 2010

Friday, 30 April 2010

Thursday, 29 April 2010

Beneath the water


An image i've done showing the conditions under the water showing the cooling tubes for ventilation and the thawt turbines for tidal power generation.

Final Viz 2

Tuesday, 27 April 2010

Spiders and iguana


So after the brainstorming of how these drone integrate into the city and building i created this image to represent the idea of forcing the giant iguana's out of their nests (abandoned buildings). Here 2 drones are intimidating the iguana to move. If it doesnt move, more will be sent, until it dives into the floodwater outside for the waiting hunter.

Monday, 26 April 2010

Sunday, 25 April 2010

Spider exploring deserted building 01


Just experimenting with compositing my spider into different scenes. Annoyingly the original image was small so a bit of blurring has occured. Im not sure if it's successful but i like the idea of this image

Mechanical spiders underwater


The concept of these is still in a primitive stage. But what i am proposing is that these spider drones(lots of them! like 50 (maybe more - hundreds?) are scattered all round the city, maybe working in pairs or more. They have the ability to swim as well as crawl into deserted buildings. They then seek out iguana in abandoned rooms of hotels, offices and apartments and notify the hunter by sending it a signal so that the hunter knows where iguana are situated. The spiders can then force out the iguana by probing it or generally scaring it from its nest. It will then escape and dive into the flood water where the hunter will be ready waiting. The two machines work together as a team, both being able to do different things. The drones could also act as a survivor locator, seeking out people and seeing where they live to keep a count on human population. They can also be general eyes on the city. Mobile CCTV bots?
Comments welcome.

Saturday, 24 April 2010

Waste Conveyor


Here is the waste conveyor which takes the unwanted parts of the iguana under thewalking platform and goes to one of the support columns where a waste removal boat disposes of it.
Sorry about the graphic nature of the image. Hope it's not too disturbing.

Thursday, 22 April 2010

Abattoir interior


3ds max and photoshop.

Wednesday, 21 April 2010

Abattoir test renders


Here you can see the production line of how the iguana is prepared for consumption. I'm pretty happy how the intenal mapping (from a cow) of the carcass went.

Sunday, 18 April 2010

Up the stairs

Inside the slaughter arena


Im not too happy with this at the moment. It also needs to be populated more with crowds. However i am finding it hard finding people at that angle and cheering etc and also not wearing football shirts. I shall keep looking.

Saturday, 17 April 2010

Pontoon boat parking level


Here we have the pontoon which adapts to the tidal levels of the floodwater. Boats can park up and the public have access two main stairs. The other one is for the workers. As you can see the stairs are fixed to the existing neighbouring building. They have a ladder going up to a small platform. This ladder goes through a hole in the pontoon and so won't be effected by the pontoon rising or falling.

Thursday, 15 April 2010

M2SW meat stamp


This is the stamp of quality that goes on the iguana carcass.

Wednesday, 14 April 2010

Suspension cable connections


These are the main elements that connect the building to the support column and then to the ground. The concrete foundation of the 3rd image can be seen sticking out of the waterith algae lines suggests that there is a tidal change. I have tried to get life in all three images rather than them being illustrations of a functioning part of the building, whether it is a little bird relaxing or a man in bright blue swimming pants cruising past in his boat. I think it provides more interest to the images.

In the first image i wanted to play with depth of field to help focus on the specific element of the structure and to help increase photorealism. It wasnt necessary for the other two as there was less going on in the image.

Tuesday, 13 April 2010

Roof detail


The roof opens mainly for ventilation during the day and closes when it rains. The flood water evaporates during the day and creates the tropical rainclouds in the afternoon. Regular as clockwork the rains start to fall, so the mechanical winches slowly lower the giant louvers to protect the public inside.

Flooded site - building in context


3ds max and photoshop

Monday, 12 April 2010

Building Test render


This is the buiding so far. Continuing with the tensegrity exploration i've tried to create a stucture suspended from four main structural columns as these incorporate tension and compression. The building rests on these elements as well as being suspended by cables (not actually seen here yet, forgot to add them) so that the building is held up by four points under the hunter stations. The structural columns are then held in up via tension cables which are connexted to the ground. The building does not touch the neighbouring building to the right at all.
Overall i wanted the building to be quite rusty, and mechanical with an industrial feel, as if you can see how it functions.
The majority of the exterior modeling is complete apart from the boat pontoons under the buidling and the thawt tidal turbines that will be under the water. I am going to start to put the building into context and make it look more real.

Friday, 9 April 2010

Hunter station stages


The different stages of the Hunter boat as it docks into the building. It arrives into its final position upside down so that the Iguana can be extracted an put onto the carcass rail. The safety cage allows it to be stunned without risk of the worker being attacked.

Here is a detail of the Hunter boat as it is lifted from the water. You can see this in the image above in the first stage on the left.

A close up of the final stage in the iguana extraction.

Tuesday, 6 April 2010

Hunter station TEST render



Ignore the basic human shape - it was just for scale.

Here is the hunter station where the hunter boat docks into. The station is built onto one of the main structural columns that is holding the building in suspension. Here the iguana is stunned before the cage is opened. The iguana is then hocked up to the overhead rail where is is taken into the abattoir.

The idea is that this element incorporates many features creating a mechanical and resourceful building.

Main features:
Suspends building above the water.
Docking station for hunter boats.
Ventilation openings.
Underwater tidal propellers.
Provides an entrance for the iguana.

However this is only a test and more work needs to be done to work it into the whole building.

3D hydraulic Hunter arms


Test render of the hydraulic arms in various positions.

Sunday, 4 April 2010

Busy waterways - Context image



Here is an image i've done to show the Hunter boats in context with the site and other waterway users. I've flooded the site and also distressed/aged the buildings.